Warcraft 2000: Nuclear Epidemic
Nov 25, 1998 GSC Game World 1 platform
Fan game Little-known
Real-time strategy
Fantasy
Science fiction
In 1998 the GSC Game World studio tried to introduce itself to the Western video gaming market by making its first real-time strategy game. For that, the developers decided to make their own sequel to Warcraft II, using their own engine that would be used later for the Cossack games.