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Cover art for Tom Clancy's Splinter Cell: Chaos Theory

Available Physical

Tom Clancy's Splinter Cell: Chaos Theory

Mar 23, 2005 1 platform

Arcade Action Stealth

Even if the basic premise of every level is similar the actual design is different and more linear than in the console/PC version. Also one of the seven levels is completely new. Another big change are the controls: walking, fighting and performing acrobatic tricks use the control pad and buttons. But for moving the camera the player has to use the touch screen - which practically means he can't do both at the same time. He also activates his gadgets, e.g. night vision, there. The lockpicking mini game uses the stylus.

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Released
  • March 23, 2005
Also known as
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Languages
1 language
  • English interface

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