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Cover art for Super Mario 64: Shindou Pak Taiou Version

Available Physical · digital unverified

Released
Jul 18, 1997
Studio
Nintendo Entertainment Analysis & Development
Platforms
3

Super Mario 64: Shindou Pak Taiou Version

Port of Super Mario 64 (1996)

Jul 18, 1997 Nintendo Entertainment Analysis & Development 3 platforms

Adventure video game Platformer Action Kids

This version of Super Mario 64, originally released only in Japan, is an enhancement over the International release of the game, as it retains all of the glitch fixes as well as graphical and sound changes. The main differences of this version are the Rumble Pak support, some small glitch fixes, the most notorious being the removal of the backwards long jump, a very important technique for the speedrunning scene, and a new title screen easter egg. This version would later be released on the iQue Player in China (without Rumble support), on the Japanese Wii and Wii U Virtual Console. It was finally localized and released internationally as part of Super Mario 3D All-Stars (under the name of "Super Mario 64"), with small visual enhancements.

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Released
  • July 18, 1997First release
  • November 21, 2003China
  • December 2, 2006Japan
Also known as
iQue Mario Shenyou Maliou SM64 Shindou Super Mario 64: Rumble Pak Compatible Version
Versions
Standalone expansions
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Languages
2 languages
  • Japanese subtitles · interface
  • Simplified Chinese subtitles · interface

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