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Cover art for SNK vs. Capcom: SVC Chaos

Available Physical · digital unverified

Released
Jul 24, 2003
Studio
SNK Playmore
Platforms
4

SNK vs. Capcom: SVC Chaos

Jul 24, 2003 SNK Playmore 4 platforms

Fighting game Action

SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).

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Released
  • July 2003North America
  • July 24, 2003Japan
  • July 24, 2003Worldwide
  • March 18, 2005Europe
  • May 13, 2005Australia
Also known as
Esu Enu Kei Bāsasu Kapukon Esbuishī Kaosu SVC SVC Chaos: SNK vs Capcom
Versions
  • SNK vs. Capcom: SVC Chaos Original · 2003 · Arcade, Neo Geo, PS2 +1
  • SNK vs. Capcom: SVC Chaos Port · 2024 · PC, NSW, PS4
Standalone expansions
—
Languages
3 languages Japanese fully voiced
  • English subtitles · interface
  • Japanese audio · subtitles · interface
  • Spanish subtitles · interface

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