Back to catalog

Default, 1 of 2

Available Physical + digital

Cover
Default
1 of 2 · Swipe
Default, 1 of 2
Released
Sep 14, 2005
Studio
Yuki Enterprise
Platforms
4

Samurai Shodown VI

Sep 14, 2005 Yuki Enterprise 4 platforms

Fighting game Action

Among other series changes, aerial blocking was removed entirely, and the switch-around move, which enabled a player to shift quickly behind the other's back, as well as the dodge (evade, side-step), in which the move virtually brings a semi-3D environment to the defense in attempt to use each sword more effectively. One can no longer charge one's own "pow" gauge. The off-screen delivery man was omitted entirely from the game. The "CD combo" was added, wherein a player can press the C and D buttons together, triggering a strike that can be followed up by a sequence of button taps. SNK also added a "suicide" move, wherein one's character forfeits the round. The bonus to this is that the one committing suicide will start the next round with a full "POW" gauge. Certain finishes also enable a "fatality" move in the vein of Mortal Kombat.

Track the collection you actually own — yourself, or with your AI assistant.

Free, no card, and your collection stays yours to export.

Free, no card, yours to export.

Released
  • September 14, 2005Worldwide
  • —Europe
  • —North America
Also known as
Samurai Shodown 6 Samurai Spirits: Tenkaichi Kenkakuden サムライスピリッツ天下一剣客伝
Versions
—
Standalone expansions
—
Languages
—

More on Arcade

All Arcade games