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Cover art for RollerCoaster Tycoon

Available Physical + digital

Released
Mar 31, 1999
Studio
Chris Sawyer Productions
Platforms
2

RollerCoaster Tycoon

Mar 31, 1999 Chris Sawyer Productions 2 platforms

Simulation video game Strategy video game Business Sandbox

The premise of the game is to complete a series of preset scenarios by successfully building and maintaining amusement parks through business ownership as a theme park entrepreneur. The key to any park is building a large amount and diverse range of rides for the visitors. Players can choose from dozens of roller coaster types and can also build log flumes, carousels, bumper cars, haunted houses, go karts, ferris wheels, and swinging ships, among other rides. The intensity and type of rides must be balanced, as visitors' preferences vary significantly from person to person. For example, some guests prefer exciting rides and have high nausea tolerance levels, while other guests are just the opposite.

Track the collection you actually own — yourself, or with your AI assistant.

Free, no card, and your collection stays yours to export.

Free, no card, yours to export.

Released
  • March 31, 1999North America
  • April 12, 1999Europe
Also known as
RCT
Versions
—
Standalone expansions
—
Languages
5 languages
  • English
  • French
  • German
  • Italian
  • Spanish

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