Back to catalog
cover

Available Physical

Rocket Factory

Dec 31, 1992 1 platform

Simulation video game Educational

The player has the ability to create a rocket by defining the nose, fins, payload, and engine of their rocket. They can even create a custom paint job. The rocket can then be launched to determine its maximum altitude. There is also an option called Cloud Chaser, where the player is given a desired height for their rocket's trajectory, and they must try to create a rocket that meets this requirement. Bonus points are awarded based upon the payload attached.

Keep a shelf of what you actually own.

Free, no card, and your collection stays yours to export.

Free, no card, yours to export.

Released
  • December 31, 1992
Also known as
Other releases
Languages

More on Apple II

See all